3D Animator

Remote (United States)

Negotiable Pay (Contract)

Games

Position Overview

We are looking for a freelance 3D animator to help us with an unannounced project, which takes place in a fantasy setting with martial arts at the forefront.

Responsibilities

  • Animate 3D assets, with a primary focus on character animation.
  • Create smooth, believable character animations, ensuring proper weight and timing.
  • Collaborate with the team to conceptualize and implement creative ideas.
  • Stylistic Consistency: Follow established guidelines and maintain open communication with art leadership to ensure cohesive aesthetics across assets.
  • Ability to rig 3D character models (a plus).

Qualifications

  • Strong portfolio showcasing animation skills, with a particular focus on character assets.
  • Proficiency with Unity Animation Controller.
  • Hands-on experience animating melee combat and omni-directional movement.
  • Strong knowledge of inverse kinematics and advanced animation techniques.
  • Exceptional communications skills, both written and verbal.
  • Ability to communicate and work collaboratively with other Fantasma Creatives.
  • Experience with project management tools like Milanote.
  • Basic or intermediate C# scripting for improving animator workflows (a plus).

Optional Skills

  • Experience with Unity VFX or particle effects, especially hit impacts and special attacks.

Pay Range

Negotiable

Notes

  • This is NOT a Full-Time position, you'd work as projects come in.
  • We don't expect you to put your life on hold, scheduling always involved communication between our Director and assigned Creatives.
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